Korean Association of Human Ecology
[ Article ]
Korean Journal of Human Ecology - Vol. 32, No. 5, pp.633-646
ISSN: 1226-0851 (Print) 2234-3768 (Online)
Print publication date 31 Oct 2023
Received 29 Aug 2023 Revised 04 Oct 2023 Accepted 09 Oct 2023
DOI: https://doi.org/10.5934/kjhe.2023.32.5.633

The Effects of Consumer Consciousness of Chinese MZ Generation on Purchase Intention of VR Fashion Products : The Mediating Role of Brand Image and Brand Attitude

Zhang, Zhouming1) ; Lee, Jee Hyun2), *
1)Dept. of Human Environment & Design, Yonsei University
2)Dept. of Human Environment & Design, Interdisciplinary Program of Human Life & Innovation Design, Yonsei University
중국 MZ세대의 소비 의식이 VR패션 제품의 구매의도에 미치는 영향 : 브랜드 이미지와 브랜드 태도의 매개효과
장탁명1) ; 이지현2), *
1)연세대학교 생활디자인학과 석사과정
2)연세대학교 생활디자인학과, 인간생애와 혁신적디자인 융합전공 교수

Correspondence to: *Lee, Jee Hyun Tel: +82-2-2123-3159, Fax: +82-2-2123-8661 E-mail: ez2@yonsei.ac.kr

ⓒ 2023, Korean Association of Human Ecology. All rights reserved.

초록

이 연구는 중국 MZ세대의 VR 패션 제품에 대한 소비자 의식과 브랜드 이미지, 브랜드 태도, 구매 의도 간의 관계 분석을 목적으로 했다. 이를 위해, 베이징, 상하이에 거주하는 20-30세 중국 MZ세대 소비자 239명 대상 온라인 설문조사 후, SPSS 25.0, AMOS 25.0을 사용하여 기술통계, 확인적 요인분석, 신뢰도 분석 및 경로분석을 하였다. 연구 결과, 중국 MZ세대의 소비자 의식(환경의식, 가치의식, 지위의식)은 VR 패션 브랜드의 브랜드 이미지와 브랜드 태도에 유의한 영향을 미쳤으며, 브랜드 이미지와 브랜드 태도는 VR 패션 제품에 대한 구매 의도에 긍정적 영향을 미쳤다. 나아가 브랜드 이미지와 브랜드 태도는 중국 MZ세대의 소비자 의식과 VR 패션 제품에 대한 구매 의도간 유의한 매개 변수로 작용함을 검증하였다. 즉, VR패션 브랜드 전략의 경우, 환경, 사회적 가치와 사회적 지위 상징성을 브랜드 이미지에 강조해야 함을 알 수 있었다.

Keywords:

Brand attitude, Brand image, Chinese MZ generation, Consumer consciousness, VR fashion product

키워드:

브랜드 태도, 브랜드 이미지, 중국 MZ세대, 소비자 의식, VR 패션 상품

Ⅰ. Introduction

The MZ generation, encompassing Millennials and Generation Z, is a dynamic force in the fashion market, marked by adaptability to market shifts and trendsetting tendencies(Lee, 2021). In China, MZ consumers are particularly environmentally conscious and value-driven, emphasizing their unique status through purchase (Lupien & Oldham, 2012; Smith & Nichols, 2015; Zerbib, 2020). This generation is also reshaping the digital landscape, leveraging flexibility, online fluency, and social media prowess (Park et al., 2021). Their demand for immersive experiences has led to the metaverse's rise(Gaffar, 2021). Fashion brands have capitalized on this by collaborating with metaverse platforms to launch digital fashion products(Jung et al., 2021), driving the growing importance of digital fashion. In China, 'A/W 2022 Shenzhen Fashion Week' featured designs created in 3D using AI and VR technology on a metaverse platform(Yang, 2017).

However, the previous studies on VR fashion mainly focused on the general consumer experience (Jung et al., 2021; Kim & Ha, 2019), the managerial implications for consumer marketing(Jang et al., 2019; Wedel et al., 2020) and the technological implications(Kim & Ha, 2019). The researches from the aspects of brand strategy and management of VR fashion brands were limitedly conducted.

Therefore, this study's primary goal is to investigate the connection between consumer consciousness and the purchase intention of VR fashion products. Additionally, it seeks to explore the factors influencing the purchase intention of these products among Chinese MZ generation consumers. Consequently, the findings of this research could offer valuable insights for virtual fashion brands in terms of devising effective marketing strategies that target the Chinese MZ generation.


Ⅱ. Theoretical Background

1. VR fashion product

Digital fashion involves the incorporation of digital media and equipment, as well as the creation of fashion-related content stored in digital databases for distribution(Adams, 2004).

Fashion tech companies like "Dress-X" sell the VR fashion designs offering the high-definition images of consumers wearing the virtual fashion design within 1-2 days via email. VR fashion technology enables personalized designs tailored to users' preferences(Lehdonvirta, 2009; Nagy & Koles, 2014) and offers limitless design options for expressing individual personality(Sestino et al., 2022).

Digital fashion, characterized by dematerialized resources and digital production, is seen as a sustainable fashion alternative that disrupts traditional supply chains and fosters co-creation with consumers (Casciani et al., 2022). In today's fashion industry, embracing sustainable fashion products is essential, and VR fashion products, with features like virtual fitting and personalized design, offer an eco-friendly option(Mesjar et al., 2023). Given the growing emphasis on the sustainability of VR fashion products (Ikram, 2022), it is paramount to investigate how the consumption consciousness of the MZ generation influences their choice of VR fashion products.

2. Chinese MZ generation

In China, the MZ generation is marked by their upbringing in a networked environment during rapid economic development. They have been influenced by Western culture and represent a substantial portion of the Chinese market with considerable consumption potential, often backed by family financial support (Zhao, 2023). Table 1 shows the characteristics of the Chinese MZ generation supported by precedent research.

Characteristics of Chinese MZ generation

3. Consumer Consciousness related to VR fashion

1) Concept of consumer consciousness

Consumer consciousness is a concept within the field of consumer behavior and refers to the level of consciousness and concern that consumers have about the environmental, social, and ethical impacts of their consumption habits(Halvadia et al., 2022). This study was conducted, placing emphasis on three dimensions of consumption consciousness within the MZ generation, which are intricately linked to VR products possessing immaterial and advanced technical attributes(Sakaguchi et al., 2023). These dimensions encompass environmental consciousness, value consciousness, and status value.

① Environmental consciousness

Environmental consciousness, as defined by Schlegelmilch et al.(1996), relates to the awareness and concern individuals and communities hold about the impacts of human activities on the environment. Research by Sakdiyakorn et al.(2021) has demonstrated that the MZ generation displays a notably high level of environmental consciousness. This generation, exposed to various environmental issues such as climate change, pollution, and biodiversity loss through media, education, and social platforms, considers these issues as urgent and pressing, necessitating immediate action.

② Value consciousness

Value consciousness, as defined by Itani et al.(2019), influences consumer thinking and attitudes. Richardson et al.(1996) add that it involves the price-to-satisfaction ratio. This trait makes consumers more price and quality aware, driving them to seek information and make informed choices, as noted by Pillai & Kumar(2012). In this study, value consciousness is a vital attribute for MZ generation consumers, impacting their brand image and attitudes toward VR fashion products.

③ Status Consciousness

Status consciousness refers to the degree to which individuals are aware of and concerned with their own social status or the status of others. In fashion consumption, consumers' status-related needs become a growing concern(Marx-Pienaar & Erasmus, 2014), especially for the MZ Generation. Consumers in the MZ Generation would like to purchase publicly visible products(Lertwannawit & Mandhachitara, 2012), such as high-end luxury products. They use these products to impress others, including their superiors in the workplace(Husic & Cicic, 2009).

2) Consumer Consciousness and Brand Equity

The MZ generation is characterized by their strong commitment to conscious consumption practices, particularly regarding environmental awareness and status-consciousness. Environmentally conscious MZ consumers tend to support brands aligned with sustainability values(Lee, 2008), while status-conscious individuals are motivated by social recognition and prestige(Awan et al., 2020).

In the context of the emerging VR fashion landscape, understanding the consumption consciousness of the MZ generation, who are primary consumers of VR products, is crucial for crafting effective VR fashion strategies. The alignment between the brand image and consumer consciousness significantly influences consumer attitudes towards the brand.

Hypothesis 1: Consumer consciousness of the MZ generation significantly influence the brand image of VR fashion products.
Hypothesis 2: Consumer consciousness of the MZ generation significantly influence the brand attitude of VR fashion products.

4. Purchase Intention

1) The concept of purchase intention

Purchase intention is a key concept in consumer behavior, reflecting the likelihood that attitudes and beliefs will result in specific future actions(Engel et al., 1995). This model, built upon Engel et al.'s work, emphasizes the influence of beliefs and attitudes on consumer actions. In marketing, the relationship between brand equity and purchase intention is especially vital in the service industry (Bian & Forsythe, 2012). Therefore, understanding consumer purchase intention is crucial for brands to gauge the potential success of their products or services.

2) Consumer Consciousness and Purchase Intention

Consumer purchase intention in the VR fashion industry is influenced by several factors. Firstly, environmental consciousness plays a significant role, as consumers increasingly prioritize environmentally responsible choices. They view VR fashion products as potentially eco-friendly, favoring sustainable alternatives that reduce ecological harm. This is in line with findings by Park et al.(2013).

Secondly, consumers' values, including social responsibility, self-expression, and price-consciousness, impact their preferences and purchasing decisions. VR fashion products that align with these values can create a stronger emotional connection, as discussed by Escalas and Bettman(2005).

Additionally, VR fashion products can serve as a means for individuals to showcase their social status and gain recognition. In summary, understanding consumer purchase intention is vital for comprehending preferences and behaviors in the VR fashion industry, as highlighted by McFerran et al.(2014).

Hypothesis 3: Consumer consciousness of the MZ generation significantly influence purchase intention toward fashion products for MZ generation.

5. Brand Equity

1) The concept of brand equity

Brand equity, a fundamental concept, represents a brand's overall image and is pivotal for maintaining a competitive advantage in an industry(Aaker, 1991). Hao(2004) defines consumer-based brand equity as the perceived value of a brand, encompassing tangible and intangible elements that enhance a product when the brand is attached to it.

Academic research has contributed to identifying brand equity components. Aaker(1991) perceives brand equity as multidimensional. Previous studies have identified key components, including brand image, brand attitude, brand cognition, brand trust, brand quality, brand personality, brand satisfaction, and brand satisfaction(Khan et al., 2014). Recent research on Social Network Services emphasizes the significance of brand image and attitude as essential brand equity components(Choi & Han, 2012).

① Brand Image

Brand image, encompassing users, feelings, personality, purpose, and convenience, embodies a consumer's perception of a brand(Keller et al., 2008). Aaker(1991) defines brand image as the accumulation of experiences from the past to the present, forming brand-related associations that shape the overall impression of the product and brand(Bivainienė & Sliburytė, 2008).

Brand image is a crucial element in brand differentiation and a cornerstone of brand equity, as its intangible value sets a brand apart from competitors(Kim & Chao, 2019). Lee(2017) and Bilgin(2018) quantify brand image based on factors like each brand's unique personality, differentiation, clear image, and distinctiveness from other brands. The study's survey approach is inspired by Lee(2017) and Bilgin(2018).

② Brand Attitude

Brand attitude, as defined by Nayeem et al.(2019), reflects an enduring predisposition to express positive or negative comments, feelings, and behaviors towards a specific brand or product. Mitchel and Olson(1981) characterize brand attitudes as consumers' individual internal evaluations of brands and products.

According to the previous study, brand attitude is defined as a continuous tendency to evaluate, feel, and act positively or negatively on a specific brand or product. The calculation of brand attitude will refer to the surveys conducted by Lee and Sung(2018).

2) The mediating role of brand equity

Brand equity, which reflects a brand's marketplace value and strength, has a direct impact on consumer behavior, particularly purchase intentions(Dodds et al., 1991). Research by Nilmini confirms the importance of brand equity dimensions in shaping customer purchase intentions. Jia et al.(2022) find that virtual brands, like VR fashion brands, can influence purchase intentions through brand image. Consequently, brand equity has a positive effect on purchase intention.

Considering Hypotheses 1 and 2, it can be concluded that brand equity acts as a mediator in the relationship between consumer consciousness and purchase intention, leading to the formulation of the following hypothesis.

Hypothesis 4: The brand image plays a mediating role between consumer consciousness and purchase intention towards VR fashion products for MZ generation.
Hypothesis 5: The brand attitude plays a mediating role between consumer consciousness and purchase intention towards VR fashion products for MZ generation.

Ⅲ. Research Methodology

1. Research model and hypothesis

The conceptual framework of this study aimed to investigate how the consumer consciousness of the Chinese MZ generation affect their brand image and brand attitude towards VR fashion products, and ultimately impact their purchase intention. Based on the previous research, this study focused on three main values of the Chinese MZ generation: environmental consciousness, value consciousness, and status consciousness. Brand equity, which includes brand image and brand attitude, was also considered as a mediator between the consumer consciousness and purchase intention, as suggested by previous studies. Fig 1 shows the research model of this study.

[Figure 1]

Research Model

2. Questionnaire Design and Data Collection

The questionnaire was divided into three sections, namely consumer consciousness of MZ Generation, Brand Equity, and Purchase Intention.

The consumer consciousness section had 12 items, which were categorized into three values: environmental consciousness, value consciousness, and status consciousness. The measurement of consumer consciousness was adapted from Lee et al.(2010) and Yadav & Pathak(2016). The Brand Equity section had ten items, grouped into two values: Brand Image and Brand Attitude. The measurement of consumer consciousness was adapted from Lee(2017) and Bilgin(2018). Lastly, the Purchase Intention section had five items. The measurement of consumer consciousness was adapted from Lee et al.(2010) and Yadav & Pathak(2016). All items were measured using a five-point Likert scale.

The participants were Chinese MZ generation between the ages of 20 and 30, mainly residing in Beijing and Shanghai provinces in China. The respondents of the survey consisted of consumers who had experienced or interacted with VR fashion products. The survey was conducted online using Baidu Forms Online from September 9 to September 12, 2022. Stratified sampling method was employed to select 150 respondents from each city, resulting in a total of 239 useful surveys with 120 male and 119 female participants.

The collected data was analyzed using SPSS 25.0 and AMOS 25.0. The study used exploratory factor analysis, reliability analysis, correlation analysis, multiple linear regression analysis, SEM and Bootstrapping analysis.

To clarify the range of VR fashion products, five images of VR fashion products were contained in the questionnaire. They were five brands leading virtual fashion that are most popular among the MZ generation in recent years Fig 2.

[Figure 2]

10 brands that are leading virtual fashion 2023 (https://thefashionstarter.com/brands-that-are-leading-virtual-fashion/)


Ⅳ. Results

1. Demographic results

ᅠThe demographic characteristics of respondents are shown in Table 2. All the respondents were aged 20-39 years old. The average age is 28.46(SD=3.350) years old. And 110 of the respondents are students(46.0%), 88 of them are university graduates(36.8%). Regarding the monthly average income, 56% of respondents have under 10,000 monthly average income, and just 13% of respondents have more than 30,000 income.

Demographic results of participants

2. Results of Validity and Reliability

1) Reliability analysis

The reliability analysis results of all variables are shown in Table 3. We used SPSS 25.0 for internal consistency analysis. The consumer consciousness scale contains 12 items, divided into 3 factors. The Cronbach's α of each factor was .908, .911, and .874 respectively indicating that each factor has high reliability. The Brand Equity scale contains 10 items, divided into two factors. The Cronbach's α of each factor was .911 and .905 respectively, which indicates that each factor has high reliability. The purchase intention scale contains 5 items. The Cronbach's α of each factor was .874, indicating that each factor has high reliability.

Results of Reliability Analysis

2) Validity analysis

Confirmatory factor analysis was used to evaluate the measurement model's validity. Factor loadings and average variance extracted(AVE) values were examined by structural equation modeling(SEM) with AMOS 25.0. The results in Table 4 show all study constructs' average variance extracted(AVE) values are higher than 0.5, and all composite reliability(CR) values are higher than 0.7, indicating the measurement scale's convergent validity.

Results of Validity Analysis

Table 5 further shows that the square root of the AVE is higher than the correlation between any two latent components, supporting the discriminant validity. The values within the diagonal line in Table 5 are AVE values.

Discriminant validity analysis.

3) Common Method Bias

To account for the consequences of common method bias, we used a variety of techniques (Podsakoff et al., 2003). First, in the procedural aspect, the order of items was scrambled, and the participants' anonymity was guaranteed. Second, in the statistical test, the Harman's one-factor test was used to check for the occurrence of common method bias. We discovered that all components were driven into one factor, which accounted for 78.336% of the variance overall while only accounting for 35.78% of the variance in the first factor. Consequently, common technique bias is not a serious issue.

3. Hypothesis Testing

We used the AMOS 25.0 to test the hypotheses. The model fit was good(χ2/df = 2.713, GFI = 0.83, CFI=0.926, NFI=0.903, TLI=0.919, RMSEA= 0.073). The path analysis results(Hypotheses 1-3) in Table 6 showed that while Status Consciousness(β = 0.121, p > 0.05) did not significantly affect Brand Attitude, all other paths were significantly.

Path of latent variables

Therefore, Hypothesis 1 and Hypothesis 3 are supported, and Hypothesis 2 is partially supported.

In this study, in order to analyze the mediating effect of brand equity, a mediating effect model was established, and a structural equation model was analyzed. In order to evaluate the mediating effect, the effect of the independent variable of consumer consciousness of MZ generation on mediating brand equity should be noted, and the effect of the mediator of brand equity on the dependent variable purchase intention should be noted.

The validity of the measurement model was evaluated using the RMSEA value, which was found to be 0.04. This result indicates that the latent variables were independent and had sufficient discriminant validity. Table 6 shows the path of latent variables.

As a result of SEM, the paths of independent variables to mediator variables were statically significant except the path of status consciousness to brand attitude. All paths of mediator variables to dependent variables were also statically significant.

Fig 3 shows the mediating effect of brand image and brand attitude between the consumer consciousness and purchase intention.

[Figure 3]

Structural Equation Model

To analyze the mediating role of brand equity between consumer consciousness and purchase intention, the entire consumer consciousness was regarded as a whole and the measure of consumer consciousness was obtained by calculating the average value of the independent variables.

Next, this study used the AMOS SEM's bootstrapping process to do the mediation analysis. To test the significance of the mediation effects, 5000 bootstrapped re-samples were used, along with a bias-corrected confidence level of 95%. Table 7 revealed that both brand image and brand attitude played a partial mediating role in the impact of consumer consciousness on purchase intention. Hence, Hypotheses 4 and Hypothesis 5 were supported.

Mediation analysis


V. Conclusion

This study delves into the influence of consumer consciousness and brand equity on purchase intentions for VR fashion products targeted at Chinese MZ generation consumers.

The research revealed that the consumer consciousness of the Chinese MZ generation significantly impacts the brand image and brand attitude of VR fashion products(Hypotheses 1 and 2). Furthermore, this consumer consciousness significantly affects the purchase of VR fashion products(Hypothesis 3). Additionally, the brand image and brand attitude mediate the relationship between consumer consciousness and purchase intentions for VR fashion products(Hypotheses 4 and 5). Consequently, the consumer consciousness of the Chinese MZ generation can boost purchase intentions and contribute to the creation of robust brand equity, with VR fashion brands effectively influencing purchase intentions.

The significance of the brand image in the context of VR fashion is evident in its role in addressing environmental concerns and its potential societal impact. Therefore, to captivate the attention of the Chinese MZ generation, marketing strategies that offer a valuable shopping experience hold more significance than merely focusing on hedonistic shopping experiences. A limitation of this study is its narrow research scope, confined to China and a specific age group(MZ generation). Future studies should aim to broaden the geographical coverage and age range while conducting in-depth analyses of variations in technology acceptance.

Acknowledgments

본 논문은 석사학위청구논문의 일부임

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[Figure 1]

[Figure 1]
Research Model

[Figure 2]

[Figure 2]
10 brands that are leading virtual fashion 2023 (https://thefashionstarter.com/brands-that-are-leading-virtual-fashion/)

[Figure 3]

[Figure 3]
Structural Equation Model

<Table 1>

Characteristics of Chinese MZ generation

Categories Characteristics Source
Environmental consciousness • Have a more developed environmental self-identity and stronger sustainable consumption behavior Zerbib, 2020
Value consciousness • Attracted by products or brands that communicate positive values Smith, 2010; Zerbib, 2020
Status value • Sheltered, confident and achievement-oriented to showcase them, especially tech-loving
• Highly receptive to new brands and new objects, and prefer fashionable and highly symbolic products
Ding, 2021; Ji, 2018; Lai et al., 2022; Lupien & Oldham, 2012; Smith & Nichols, 2015
Pragmatism • Strong consciousness of product quality, pay more attention to the value of time and save purchasing time
• Pursuit of ultimate convenience
Lai et al., 2022; Shen, 2012
Subversion of traditional values • A new view of gender
• Subversion of traditional norms
Mao, 2000
New nationalism • Growing sense of national pride Qiao, 2022

<Table 2>

Demographic results of participants

Characteristics Category N(239) %
Age(Mean) = 28.46 20~25 73 30.5%
26~30 104 43.5%
31~39 62 25.9%
Gender M 120 50.2%
F 119 49.8%
Education Less than high school graduate 6 2.5%
University Student 34 14.2%
University graduated 88 36.8%
Graduated student 78 32.6%
More than a graduate school 25 10.5%
Etc. 8 3.3%
Occupation Student 110 46.0%
Office employee 65 27.2%
Profession 26 10.9%
Public Office 16 6.7%
Self-employment 14 5.9%
Etc. 8 3.3%
Average Monthly Income(CNY) Under 5000 65 27.2%
5000 to 10,000 69 28.9%
10,000 to 20,000 45 18.8%
20,000 to 30,000 29 12.1%
More than 30,000 31 13.0%

<Table 3>

Results of Reliability Analysis

Variable Factors Items Cronbach's α
Consumer Consciousness Environmental consciousness 4 0.908
Value Consciousness 4 0.895
Status Consciousness 4 0.859
Brand Equity Brand Attitude 5 0.911
Brand Image 5 0.905
Purchase Intention 5 5 0.874

<Table 4>

Results of Validity Analysis

Sub-categories Items Factor loadings AVE CR
Environmental Consciousness In order to prevent environmental degradation caused by fashion, I think digital fashion products such as VR fashion should be actively promoted around the world. .807 .607 .919
I think that environmental degradation caused by manufacturing fashion is one of the most important issues facing society today. .792
If each of us fails to recognize the need to protect the environment, future generations will suffer the consequences. .753
I am willing to pay more for VR fashion products that take the lead in environmental protection. .764
Value Consciousness I tend to invest a lot of time into buying valuable and quality VR fashion products. .838 .620 .911
I compare prices when shopping for VR fashion products. .825
When I buy VR fashion products, I always make sure to get the best value for money. .775
When I buy VR fashion products, I measure the value of the product. .706
Status Consciousness I tend to buy VR fashion products that highlight higher social status. .819 .666 .873
I am willing to pay more for VR fashion products that highlight a higher social status. .813
I am interested in VR fashion products because they can improve my social status. .814
I hope that the VR fashion products I purchase will attract others' attention. .819
Brand Image VR fashion products have unique personalities .845 .661 .927
VR fashion products are different from other fashion products .825
When I think of VR fashion products, a clear image can come to my mind. .812
VR fashion products have a differentiated image from other fashion products. .803
VR fashion products are of better quality than other fashion products. .780
Brand Attitude I like VR fashion products. .827 .599 .933
VR fashion products are good. .774
I want to try VR fashion products. .791
VR fashion products are attractive. .784
I pay attention to VR fashion products. .687
Purchase Intention I prefer buying VR fashion products. .823 .643 .899
I will buy a VR fashion product without a doubt. .819
There is a high possibility of purchasing a VR fashion product for me. .798
I want to buy a VR fashion product. .776
I will purchase VR fashion products among similar fashion products. .803

<Table 5>

Discriminant validity analysis.

Variableᅠ Environmental Consciousness Value Consciousness Status Consciousness Brand Image Brand Attitude Purchase Intention
* p<.05, ** p<.01, *** p<.001
Environmental Consciousness .607
Value Consciousness .552*** .620
Status Consciousness .705*** .550*** .666
Brand Image .605* .205*** .125 .661
Brand Attitude .312* .102 .302* .325*** .599
Purchase Intention .268* .528** .254* .605* .524* .643

<Table 6>

Path of latent variables

Path of latent variables SE t p
* p<.05, ** p<.01, *** p<.001
Environmental consciousness → Brand image .246** .0043 2.750 .004
Value consciousness → Brand image .189* .0051 2.288 .032
Status consciousness → Brand image .360*** .0059 3.857 .000
Environmental consciousness → Brand attitude .268** .0046 2.742 .003
Value consciousness → Brand attitude .260** .0056 2.799 .005
Status consciousness → Brand attitude .121 .0062 1.796 .069
Environmental consciousness → Purchase intention .154** .0074 3.171 .002
Value consciousness → Purchase intention .160** .0085 2.903 .004
Status consciousness → Purchase intention .178** .0066 2.663 .008
Brand image → Purchase intention .235** .1258 2.941 .003
Brand attitude → Purchase intention .254** .0652 3.013 .003

<Table 7>

Mediation analysis

Path Effect Type Effect Boot SE Bootstrap 95% CIs
Lower Upper
CC-BI-PI Direct .109 .068 .020 .242
Indirect .155 .071 .030 .297
CC-BA-PI Direct .145 .075 .011 .297
Indirect .210 .076 .079 .360